Grappling Rules (continued)

UNIFORM
Tight/Snug Fitting T-shirt or Rash guard on Top with Board Shorts, Lycra Shorts, or Kimono Pants on the bottom. Please make sure all pants have a drawstring and or another way to keep them secured at your waist during the match. Wrestling shoes, knee-pads (non-medal braces), headgear, cups and mouthpieces are optional.

OVERTIME
In Case of a Tie, There will be 1 minute overtime in the event of a draw. At the end of the 1 minute overtime if the were no points scored it will immediately turn to sudden death in which the first point scored gets the victory. The stalling rule will be enforced with ZERO tolerance in overtime. The referee will give 2 warnings and you will be deducted (-1 point) and given the loss if you do not go after the victory.

SCORING

Takedown or Throw Land on Top in Guard, Half Guard or Side Mount 2 points
Land on Top in Guard or Half Guard 2 points
Land on Top in Side Mount or Full Mount 3 points
Full Mount Points will be awarded separately for Full Mount after an additional 3 count of control
Sweep with Legs From Half Guard or Full Guard) or Arm Drag from Open Guard to Turtle: 2 points will be awarded (You must hold for 3 count
Guard Sweeps With Legs (from Half Guard or Full Guard) 2 points
Inversions Power Rolls from Side, Full mount or North/South are NOT considered Sweeps & will not awarded any points
Passing the Guard and/or Half Guard 3 points for guard pass (must hold for 3 count to be awarded points) – MUST CLEAR ARMS & LEGS
Mounted position (both knees on the ground): 4 points (must hold for 3 count to be awarded)
Knee on Belly 2 Points –must show proper posture with one leg fully posted on the “belly” and one stretched out with foot on the ground
Back Mount with Leg Hooks (or Knees on the Ground with Opponent Flat on his Stomach) 4 points (must hold for 3 count to be awarded)
Tap out Submission Ends match immediately when you signal referee to give up
Verbally If you cannot tap or yell during a submission, the referee has the authority to stop the match if he/she believes you are in danger.
Points your score is tracked via two large point flippers or scoreboards.
Ref Stoppage / Injury Default If a competitor cannot continue due to injury or if the referee determines the submission has caused unconsciousness or another serious injury.

LEG LOCK RULES

  • Securing a Leg Lock (for 3 Count) will nullify (no scoring) a positional change (including sweeps)
  • Leg Locks are ILLEGAL in all Kids, Masters, and Adult: Novice, Beginner, divisions.
  • Toe Holds, Straight ankle and Straight Knee locks are legal in the Adult Intermediate division.
  • All Submissions are legal in the Advanced Divisions ONLY.

KID DIVISIONS ADVANCED:  Only Straight Ankle Locks ONLY allowed.

TEEN DIVISIONS ADVANCED: Only Straight Ankle Locks and Knee bars are allowed.

MASTERS (Intermediate & Advanced): Only Straight Leg Locks (Ankle Locks and Knee Bars) are permitted – No Toe Hold or Twisting Leg Locks are Permitted.

WOMEN'S ADVANCED: All leg locks are permitted (heel hooks, figure four toe holds, knee bars, etc.)

REAPING THE KNEE: No Reaping (using feet to angle the knee in a dangerous position, similar to heel hook position) in all divisions, except Men’s & Women’s No Gi Advanced and Professional Divisions


    Grappling Rules PAGE 1

unified rules
kung fu rules
wushu rules
taiji rules
bout sparring rules
stick fighting rules